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ping-server/README.md
Jacob Gunther 70114696b7 Update README
2023-08-19 14:14:47 -05:00

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# Ping Server
![](https://img.shields.io/github/languages/code-size/mcstatus-io/ping-server)
![](https://img.shields.io/github/issues/mcstatus-io/ping-server)
![](https://img.shields.io/github/actions/workflow/status/mcstatus-io/ping-server/go.yml)
![](https://img.shields.io/uptimerobot/ratio/m792379047-190f2d39d31ecafa9b1f86ab)
This is the source code for the API of the [mcstatus.io](https://mcstatus.io) website (`api.mcstatus.io`). This API server is built using [Go](https://go.dev) with [Fiber](https://docs.gofiber.io/) as the HTTP server of choice. This uses a custom Minecraft utility library found in the [mcstatus-io/mcutil](https://github.com/mcstatus-io/mcutil) repository. You are free to modify and host your own copy of this server as long as the [license](https://github.com/mcstatus-io/ping-server/blob/main/LICENSE) permits. If you do not wish to self host, we host a public and free-to-use copy which you may learn more about by visiting the [official API documentation](https://mcstatus.io/docs).
## API Documentation
https://mcstatus.io/docs
## Requirements
- [Go](https://go.dev/)
- [Redis](https://redis.io/)
- [GNU Make](https://www.gnu.org/software/make/)
## Getting Started
```bash
# 1. Clone the repository (or download from this page)
$ git clone https://github.com/mcstatus-io/ping-server.git
# 2. Move the working directory into the cloned repository
$ cd ping-server
# 3. Run the build script
$ make
# 4. Copy the `config.example.yml` file to `config.yml` and modify details as needed
$ cp config.example.yml config.yml
# 5. Start the development server
$ ./bin/main
# The server will be listening on http://localhost:3001 (default host + port)
```
## License
[MIT License](https://github.com/mcstatus-io/ping-server/blob/main/LICENSE)