Add Votifier 1 support, clean up code
This commit is contained in:
2
go.mod
2
go.mod
@@ -5,7 +5,7 @@ go 1.19
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require (
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github.com/go-redsync/redsync/v4 v4.8.1
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github.com/gofiber/fiber/v2 v2.48.0
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github.com/mcstatus-io/mcutil v1.3.1
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github.com/mcstatus-io/mcutil v1.4.0
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github.com/redis/go-redis/v9 v9.0.5
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gopkg.in/yaml.v3 v3.0.1
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)
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2
go.sum
2
go.sum
@@ -68,6 +68,8 @@ github.com/mcstatus-io/mcutil v1.3.0 h1:NjvwCQXPqBBuPKs5WLrfyg76y3lpNo/c1KwMWN2k
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github.com/mcstatus-io/mcutil v1.3.0/go.mod h1:VPWRCaYXfQheaTt4XJGYOGFzrp2E+B8g393SQiYO5mA=
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github.com/mcstatus-io/mcutil v1.3.1 h1:S7k/3xpvFjSmFKNZ6QW260q11HRaPSQCSMCEBqmV5X4=
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github.com/mcstatus-io/mcutil v1.3.1/go.mod h1:VPWRCaYXfQheaTt4XJGYOGFzrp2E+B8g393SQiYO5mA=
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github.com/mcstatus-io/mcutil v1.4.0 h1:UpEaOm/PGIDcPFQqAXY14uhsgaclM3ZsEf6ojuAXZGE=
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github.com/mcstatus-io/mcutil v1.4.0/go.mod h1:VPWRCaYXfQheaTt4XJGYOGFzrp2E+B8g393SQiYO5mA=
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github.com/nxadm/tail v1.4.4/go.mod h1:kenIhsEOeOJmVchQTgglprH7qJGnHDVpk1VPCcaMI8A=
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github.com/nxadm/tail v1.4.8/go.mod h1:+ncqLTQzXmGhMZNUePPaPqPvBxHAIsmXswZKocGu+AU=
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github.com/onsi/ginkgo v1.6.0/go.mod h1:lLunBs/Ym6LB5Z9jYTR76FiuTmxDTDusOGeTQH+WWjE=
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@@ -120,7 +120,18 @@ func SendVoteHandler(ctx *fiber.Ctx) error {
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switch opts.Version {
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case 1:
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return ctx.Status(http.StatusNotImplemented).SendString("Votifier version 1 is currently not supported")
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{
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if err = mcutil.SendLegacyVote(opts.Host, opts.Port, options.LegacyVote{
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PublicKey: opts.PublicKey,
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ServiceName: opts.ServiceName,
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Username: opts.Username,
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IPAddress: opts.IPAddress,
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Timestamp: opts.Timestamp,
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Timeout: time.Second * 5,
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}); err != nil {
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return ctx.Status(http.StatusBadRequest).SendString(err.Error())
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}
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}
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case 2:
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{
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if err = mcutil.SendVote(opts.Host, opts.Port, options.Vote{
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204
src/status.go
204
src/status.go
@@ -189,27 +189,22 @@ func GetBedrockStatus(host string, port uint16) (*BedrockStatusResponse, time.Du
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}
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}
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var (
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err error = nil
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response *BedrockStatusResponse = nil
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data []byte = nil
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)
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// Fetch a fresh status from the server itself
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{
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response = FetchBedrockStatus(host, port)
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response := FetchBedrockStatus(host, port)
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if data, err = json.Marshal(response); err != nil {
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data, err := json.Marshal(response)
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if err != nil {
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return nil, 0, err
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}
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}
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// Put the status into the cache for future requests
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if err = r.Set(fmt.Sprintf("bedrock:%s", cacheKey), data, conf.Cache.BedrockStatusDuration); err != nil {
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return nil, 0, err
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}
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if err = r.Set(fmt.Sprintf("bedrock:%s", cacheKey), data, conf.Cache.BedrockStatusDuration); err != nil {
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return nil, 0, err
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}
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return response, 0, nil
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return &response, 0, nil
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}
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}
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// GetServerIcon returns the icon image of a Java Edition server, either using cache or fetching a fresh image.
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@@ -303,94 +298,10 @@ func FetchJavaStatus(host string, port uint16, enableQuery bool) JavaStatusRespo
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}
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// FetchBedrockStatus fetches a fresh status of a Bedrock Edition server.
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func FetchBedrockStatus(host string, port uint16) *BedrockStatusResponse {
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status, err := mcutil.StatusBedrock(host, port)
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func FetchBedrockStatus(host string, port uint16) BedrockStatusResponse {
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status, _ := mcutil.StatusBedrock(host, port)
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if err != nil {
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return &BedrockStatusResponse{
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BaseStatus: BaseStatus{
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Online: false,
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Host: host,
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Port: port,
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EULABlocked: IsBlockedAddress(host),
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RetrievedAt: time.Now().UnixMilli(),
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ExpiresAt: time.Now().Add(conf.Cache.BedrockStatusDuration).UnixMilli(),
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},
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}
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}
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response := &BedrockStatusResponse{
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BaseStatus: BaseStatus{
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Online: true,
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Host: host,
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Port: port,
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EULABlocked: IsBlockedAddress(host),
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RetrievedAt: time.Now().UnixMilli(),
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ExpiresAt: time.Now().Add(conf.Cache.BedrockStatusDuration).UnixMilli(),
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},
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BedrockStatus: &BedrockStatus{
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Version: nil,
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Players: nil,
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MOTD: nil,
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Gamemode: status.Gamemode,
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ServerID: status.ServerID,
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Edition: status.Edition,
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},
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}
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if status.Version != nil {
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if response.Version == nil {
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response.Version = &BedrockVersion{
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Name: nil,
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Protocol: nil,
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}
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}
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response.Version.Name = status.Version
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}
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if status.ProtocolVersion != nil {
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if response.Version == nil {
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response.Version = &BedrockVersion{
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Name: nil,
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Protocol: nil,
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}
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}
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response.Version.Protocol = status.ProtocolVersion
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}
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if status.OnlinePlayers != nil {
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if response.Players == nil {
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response.Players = &BedrockPlayers{
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Online: nil,
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Max: nil,
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}
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}
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response.Players.Online = status.OnlinePlayers
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}
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if status.MaxPlayers != nil {
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if response.Players == nil {
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response.Players = &BedrockPlayers{
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Online: nil,
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Max: nil,
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}
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}
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response.Players.Max = status.MaxPlayers
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}
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if status.MOTD != nil {
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response.MOTD = &MOTD{
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Raw: status.MOTD.Raw,
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Clean: status.MOTD.Clean,
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HTML: status.MOTD.HTML,
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}
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}
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return response
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return BuildBedrockResponse(host, port, status)
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}
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// BuildJavaResponse builds the response data from the status and query information.
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@@ -580,3 +491,94 @@ func BuildJavaResponse(host string, port uint16, status interface{}, query *resp
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return
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}
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// BuildBedrockResponse builds the response data from the status information.
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func BuildBedrockResponse(host string, port uint16, status interface{}) (result BedrockStatusResponse) {
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result = BedrockStatusResponse{
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BaseStatus: BaseStatus{
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Online: true,
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Host: host,
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Port: port,
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EULABlocked: IsBlockedAddress(host),
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RetrievedAt: time.Now().UnixMilli(),
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ExpiresAt: time.Now().Add(conf.Cache.BedrockStatusDuration).UnixMilli(),
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},
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BedrockStatus: nil,
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}
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if status == nil {
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return
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}
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switch s := status.(type) {
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case *response.BedrockStatus:
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{
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result.BedrockStatus = &BedrockStatus{
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Version: nil,
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Players: nil,
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MOTD: nil,
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Gamemode: s.Gamemode,
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ServerID: s.ServerID,
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Edition: s.Edition,
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}
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if s.Version != nil {
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if result.Version == nil {
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result.Version = &BedrockVersion{
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Name: nil,
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Protocol: nil,
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}
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}
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result.Version.Name = s.Version
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}
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if s.ProtocolVersion != nil {
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if result.Version == nil {
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result.Version = &BedrockVersion{
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Name: nil,
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Protocol: nil,
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}
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}
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result.Version.Protocol = s.ProtocolVersion
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}
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if s.OnlinePlayers != nil {
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if result.Players == nil {
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result.Players = &BedrockPlayers{
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Online: nil,
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Max: nil,
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}
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}
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result.Players.Online = s.OnlinePlayers
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}
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if s.MaxPlayers != nil {
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if result.Players == nil {
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result.Players = &BedrockPlayers{
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Online: nil,
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Max: nil,
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}
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}
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result.Players.Max = s.MaxPlayers
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}
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if s.MOTD != nil {
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result.MOTD = &MOTD{
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Raw: s.MOTD.Raw,
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Clean: s.MOTD.Clean,
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HTML: s.MOTD.HTML,
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}
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}
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break
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}
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default:
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panic(fmt.Errorf("unknown status type: %T", status))
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}
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return
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}
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18
src/util.go
18
src/util.go
@@ -29,12 +29,14 @@ var (
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// VoteOptions is the options provided as query parameters to the vote route.
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type VoteOptions struct {
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Version int
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IPAddress string
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Host string
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Port uint16
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ServiceName string
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Username string
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UUID string
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Token string
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PublicKey string
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Timestamp time.Time
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}
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@@ -190,15 +192,29 @@ func ParseVoteOptions(ctx *fiber.Ctx) (*VoteOptions, error) {
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// TODO check for properly formatted UUID
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}
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// Public Key
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{
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result.PublicKey = ctx.Query("publickey")
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if result.Version == 1 && len(result.PublicKey) < 1 {
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return nil, fmt.Errorf("invalid 'publickey' query parameter: %s", result.PublicKey)
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}
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}
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// Token
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{
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result.Token = ctx.Query("token")
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if len(result.Token) < 1 {
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if result.Version == 2 && len(result.Token) < 1 {
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return nil, fmt.Errorf("invalid 'token' query parameter: %s", result.Token)
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}
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}
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// IP Address
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{
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result.IPAddress = ctx.Query("ip", ctx.IP())
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}
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// Timestamp
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{
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value := ctx.Query("timestamp")
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