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Add granular metrics collection for audio processing latency in both input and output paths. This enables better performance monitoring through histograms. Also update build tags to include ARM platform and rename UI label for clarity.
231 lines
7.1 KiB
Go
231 lines
7.1 KiB
Go
package audio
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import (
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"fmt"
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"sync/atomic"
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"time"
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"github.com/jetkvm/kvm/internal/logging"
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)
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// AudioInputMetrics holds metrics for microphone input
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// Atomic fields MUST be first for ARM32 alignment (int64 fields need 8-byte alignment)
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type AudioInputMetrics struct {
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// Atomic int64 field first for proper ARM32 alignment
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FramesSent int64 `json:"frames_sent"` // Total frames sent (input-specific)
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// Embedded struct with atomic fields properly aligned
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BaseAudioMetrics
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}
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// AudioInputManager manages microphone input stream using IPC mode only
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type AudioInputManager struct {
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*BaseAudioManager
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ipcManager *AudioInputIPCManager
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framesSent int64 // Input-specific metric
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}
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// NewAudioInputManager creates a new audio input manager
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func NewAudioInputManager() *AudioInputManager {
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logger := logging.GetDefaultLogger().With().Str("component", AudioInputManagerComponent).Logger()
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return &AudioInputManager{
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BaseAudioManager: NewBaseAudioManager(logger),
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ipcManager: NewAudioInputIPCManager(),
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}
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}
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// Start begins processing microphone input
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func (aim *AudioInputManager) Start() error {
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if !aim.setRunning(true) {
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return fmt.Errorf("audio input manager is already running")
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}
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aim.logComponentStart(AudioInputManagerComponent)
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// Start the IPC-based audio input
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err := aim.ipcManager.Start()
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if err != nil {
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aim.logComponentError(AudioInputManagerComponent, err, "failed to start component")
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// Ensure proper cleanup on error
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aim.setRunning(false)
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// Reset metrics on failed start
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aim.resetMetrics()
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return err
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}
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aim.logComponentStarted(AudioInputManagerComponent)
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return nil
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}
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// Stop stops processing microphone input
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func (aim *AudioInputManager) Stop() {
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if !aim.setRunning(false) {
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return // Already stopped
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}
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aim.logComponentStop(AudioInputManagerComponent)
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// Stop the IPC-based audio input
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aim.ipcManager.Stop()
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aim.logComponentStopped(AudioInputManagerComponent)
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}
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// resetMetrics resets all metrics to zero
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func (aim *AudioInputManager) resetMetrics() {
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aim.BaseAudioManager.resetMetrics()
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atomic.StoreInt64(&aim.framesSent, 0)
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}
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// WriteOpusFrame writes an Opus frame to the audio input system with latency tracking
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func (aim *AudioInputManager) WriteOpusFrame(frame []byte) error {
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if !aim.IsRunning() {
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return nil // Not running, silently drop
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}
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// Use ultra-fast validation for critical audio path
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if err := ValidateAudioFrame(frame); err != nil {
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aim.logComponentError(AudioInputManagerComponent, err, "Frame validation failed")
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return fmt.Errorf("input frame validation failed: %w", err)
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}
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// Track end-to-end latency from WebRTC to IPC
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startTime := time.Now()
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err := aim.ipcManager.WriteOpusFrame(frame)
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processingTime := time.Since(startTime)
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// Log high latency warnings
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if processingTime > time.Duration(GetConfig().InputProcessingTimeoutMS)*time.Millisecond {
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aim.logger.Warn().
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Dur("latency_ms", processingTime).
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Msg("High audio processing latency detected")
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}
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if err != nil {
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atomic.AddInt64(&aim.metrics.FramesDropped, 1)
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return err
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}
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// Update metrics
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atomic.AddInt64(&aim.framesSent, 1)
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aim.recordFrameProcessed(len(frame))
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aim.updateLatency(processingTime)
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// Record latency to granular metrics collector for histogram
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if granularCollector := GetGranularMetricsCollector(); granularCollector != nil {
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granularCollector.RecordInputLatency(processingTime)
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}
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return nil
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}
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// WriteOpusFrameZeroCopy writes an Opus frame using zero-copy optimization
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func (aim *AudioInputManager) WriteOpusFrameZeroCopy(frame *ZeroCopyAudioFrame) error {
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if !aim.IsRunning() {
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return nil // Not running, silently drop
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}
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if frame == nil {
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atomic.AddInt64(&aim.metrics.FramesDropped, 1)
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return nil
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}
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// Track end-to-end latency from WebRTC to IPC
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startTime := time.Now()
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err := aim.ipcManager.WriteOpusFrameZeroCopy(frame)
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processingTime := time.Since(startTime)
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// Log high latency warnings
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if processingTime > time.Duration(GetConfig().InputProcessingTimeoutMS)*time.Millisecond {
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aim.logger.Warn().
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Dur("latency_ms", processingTime).
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Msg("High audio processing latency detected")
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}
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if err != nil {
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atomic.AddInt64(&aim.metrics.FramesDropped, 1)
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return err
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}
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// Update metrics
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atomic.AddInt64(&aim.framesSent, 1)
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aim.recordFrameProcessed(frame.Length())
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aim.updateLatency(processingTime)
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// Record latency to granular metrics collector for histogram
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if granularCollector := GetGranularMetricsCollector(); granularCollector != nil {
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granularCollector.RecordInputLatency(processingTime)
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}
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return nil
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}
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// GetMetrics returns current metrics
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func (aim *AudioInputManager) GetMetrics() AudioInputMetrics {
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return AudioInputMetrics{
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FramesSent: atomic.LoadInt64(&aim.framesSent),
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BaseAudioMetrics: aim.getBaseMetrics(),
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}
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}
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// GetComprehensiveMetrics returns detailed performance metrics across all components
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func (aim *AudioInputManager) GetComprehensiveMetrics() map[string]interface{} {
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// Get base metrics
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baseMetrics := aim.GetMetrics()
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// Get detailed IPC metrics
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ipcMetrics, detailedStats := aim.ipcManager.GetDetailedMetrics()
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comprehensiveMetrics := map[string]interface{}{
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"manager": map[string]interface{}{
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"frames_sent": baseMetrics.FramesSent,
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"frames_dropped": baseMetrics.FramesDropped,
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"bytes_processed": baseMetrics.BytesProcessed,
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"average_latency_ms": float64(baseMetrics.AverageLatency.Nanoseconds()) / 1e6,
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"last_frame_time": baseMetrics.LastFrameTime,
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"running": aim.IsRunning(),
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},
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"ipc": map[string]interface{}{
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"frames_sent": ipcMetrics.FramesSent,
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"frames_dropped": ipcMetrics.FramesDropped,
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"bytes_processed": ipcMetrics.BytesProcessed,
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"average_latency_ms": float64(ipcMetrics.AverageLatency.Nanoseconds()) / 1e6,
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"last_frame_time": ipcMetrics.LastFrameTime,
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},
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"detailed": detailedStats,
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}
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return comprehensiveMetrics
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}
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// LogPerformanceStats logs current performance statistics
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func (aim *AudioInputManager) LogPerformanceStats() {
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metrics := aim.GetComprehensiveMetrics()
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managerStats := metrics["manager"].(map[string]interface{})
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ipcStats := metrics["ipc"].(map[string]interface{})
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detailedStats := metrics["detailed"].(map[string]interface{})
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aim.logger.Info().
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Int64("manager_frames_sent", managerStats["frames_sent"].(int64)).
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Int64("manager_frames_dropped", managerStats["frames_dropped"].(int64)).
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Float64("manager_latency_ms", managerStats["average_latency_ms"].(float64)).
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Int64("ipc_frames_sent", ipcStats["frames_sent"].(int64)).
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Int64("ipc_frames_dropped", ipcStats["frames_dropped"].(int64)).
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Float64("ipc_latency_ms", ipcStats["average_latency_ms"].(float64)).
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Float64("client_drop_rate", detailedStats["client_drop_rate"].(float64)).
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Float64("frames_per_second", detailedStats["frames_per_second"].(float64)).
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Msg("Audio input performance metrics")
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}
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// Note: IsRunning() is inherited from BaseAudioManager
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// IsReady returns whether the audio input manager is ready to receive frames
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// This checks both that it's running and that the IPC connection is established
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func (aim *AudioInputManager) IsReady() bool {
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if !aim.IsRunning() {
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return false
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}
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return aim.ipcManager.IsReady()
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}
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