mirror of
https://github.com/jetkvm/kvm.git
synced 2025-09-16 08:38:14 +00:00
Consolidate audio frame validation functions into a single optimized implementation and add dynamic OPUS encoder parameter updates based on quality settings. Initialize validation cache at startup for consistent performance. Add latency profiler for end-to-end audio pipeline monitoring. Update test cases to use unified validation function and initialize cache. The changes improve performance by reducing function call overhead and enabling runtime optimization of audio encoding parameters based on quality presets.
275 lines
7.0 KiB
Go
275 lines
7.0 KiB
Go
package kvm
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import (
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"context"
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"fmt"
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"net/http"
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"os"
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"os/signal"
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"syscall"
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"time"
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"github.com/gwatts/rootcerts"
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"github.com/jetkvm/kvm/internal/audio"
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"github.com/pion/webrtc/v4"
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)
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var (
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appCtx context.Context
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isAudioServer bool
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audioProcessDone chan struct{}
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audioSupervisor *audio.AudioOutputSupervisor
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)
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// runAudioServer is now handled by audio.RunAudioOutputServer
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// This function is kept for backward compatibility but delegates to the audio package
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func runAudioServer() {
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err := audio.RunAudioOutputServer()
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if err != nil {
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logger.Error().Err(err).Msg("audio output server failed")
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os.Exit(1)
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}
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}
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func startAudioSubprocess() error {
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// Initialize validation cache for optimal performance
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audio.InitValidationCache()
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// Start adaptive buffer management for optimal performance
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audio.StartAdaptiveBuffering()
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// Create audio server supervisor
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audioSupervisor = audio.NewAudioOutputSupervisor()
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// Set the global supervisor for access from audio package
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audio.SetAudioOutputSupervisor(audioSupervisor)
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// Set up callbacks for process lifecycle events
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audioSupervisor.SetCallbacks(
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// onProcessStart
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func(pid int) {
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logger.Info().Int("pid", pid).Msg("audio server process started")
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// Start audio relay system for main process
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// If there's an active WebRTC session, use its audio track
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var audioTrack *webrtc.TrackLocalStaticSample
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if currentSession != nil && currentSession.AudioTrack != nil {
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audioTrack = currentSession.AudioTrack
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logger.Info().Msg("restarting audio relay with existing WebRTC audio track")
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} else {
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logger.Info().Msg("starting audio relay without WebRTC track (will be updated when session is created)")
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}
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if err := audio.StartAudioRelay(audioTrack); err != nil {
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logger.Error().Err(err).Msg("failed to start audio relay")
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}
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},
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// onProcessExit
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func(pid int, exitCode int, crashed bool) {
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if crashed {
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logger.Error().Int("pid", pid).Int("exit_code", exitCode).Msg("audio server process crashed")
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} else {
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logger.Info().Int("pid", pid).Msg("audio server process exited gracefully")
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}
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// Stop audio relay when process exits
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audio.StopAudioRelay()
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// Stop adaptive buffering
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audio.StopAdaptiveBuffering()
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},
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// onRestart
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func(attempt int, delay time.Duration) {
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logger.Warn().Int("attempt", attempt).Dur("delay", delay).Msg("restarting audio server process")
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},
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)
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// Start the supervisor
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if err := audioSupervisor.Start(); err != nil {
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return fmt.Errorf("failed to start audio supervisor: %w", err)
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}
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// Monitor supervisor and handle cleanup
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go func() {
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defer close(audioProcessDone)
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// Wait for supervisor to stop
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for audioSupervisor.IsRunning() {
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time.Sleep(100 * time.Millisecond)
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}
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logger.Info().Msg("audio supervisor stopped")
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}()
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return nil
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}
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func Main(audioServer bool, audioInputServer bool) {
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// Initialize channel and set audio server flag
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isAudioServer = audioServer
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audioProcessDone = make(chan struct{})
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// If running as audio server, only initialize audio processing
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if isAudioServer {
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runAudioServer()
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return
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}
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// If running as audio input server, only initialize audio input processing
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if audioInputServer {
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err := audio.RunAudioInputServer()
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if err != nil {
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logger.Error().Err(err).Msg("audio input server failed")
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os.Exit(1)
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}
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return
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}
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LoadConfig()
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var cancel context.CancelFunc
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appCtx, cancel = context.WithCancel(context.Background())
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defer cancel()
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systemVersionLocal, appVersionLocal, err := GetLocalVersion()
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if err != nil {
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logger.Warn().Err(err).Msg("failed to get local version")
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}
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logger.Info().
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Interface("system_version", systemVersionLocal).
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Interface("app_version", appVersionLocal).
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Msg("starting JetKVM")
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go runWatchdog()
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go confirmCurrentSystem()
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http.DefaultClient.Timeout = 1 * time.Minute
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err = rootcerts.UpdateDefaultTransport()
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if err != nil {
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logger.Warn().Err(err).Msg("failed to load Root CA certificates")
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}
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logger.Info().
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Int("ca_certs_loaded", len(rootcerts.Certs())).
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Msg("loaded Root CA certificates")
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// Initialize network
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if err := initNetwork(); err != nil {
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logger.Error().Err(err).Msg("failed to initialize network")
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os.Exit(1)
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}
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// Initialize time sync
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initTimeSync()
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timeSync.Start()
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// Initialize mDNS
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if err := initMdns(); err != nil {
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logger.Error().Err(err).Msg("failed to initialize mDNS")
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os.Exit(1)
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}
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// Initialize native ctrl socket server
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StartNativeCtrlSocketServer()
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// Initialize native video socket server
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StartNativeVideoSocketServer()
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initPrometheus()
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go func() {
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err = ExtractAndRunNativeBin()
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if err != nil {
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logger.Warn().Err(err).Msg("failed to extract and run native bin")
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// (future) prepare an error message screen buffer to show on kvm screen
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}
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}()
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// initialize usb gadget
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initUsbGadget()
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// Start audio subprocess
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err = startAudioSubprocess()
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if err != nil {
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logger.Warn().Err(err).Msg("failed to start audio subprocess")
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}
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// Initialize session provider for audio events
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initializeAudioSessionProvider()
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// Initialize audio event broadcaster for WebSocket-based real-time updates
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audio.InitializeAudioEventBroadcaster()
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logger.Info().Msg("audio event broadcaster initialized")
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if err := setInitialVirtualMediaState(); err != nil {
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logger.Warn().Err(err).Msg("failed to set initial virtual media state")
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}
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if err := initImagesFolder(); err != nil {
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logger.Warn().Err(err).Msg("failed to init images folder")
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}
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initJiggler()
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// initialize display
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initDisplay()
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go func() {
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time.Sleep(15 * time.Minute)
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for {
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logger.Debug().Bool("auto_update_enabled", config.AutoUpdateEnabled).Msg("UPDATING")
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if !config.AutoUpdateEnabled {
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return
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}
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if currentSession != nil {
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logger.Debug().Msg("skipping update since a session is active")
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time.Sleep(1 * time.Minute)
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continue
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}
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includePreRelease := config.IncludePreRelease
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err = TryUpdate(context.Background(), GetDeviceID(), includePreRelease)
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if err != nil {
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logger.Warn().Err(err).Msg("failed to auto update")
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}
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time.Sleep(1 * time.Hour)
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}
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}()
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//go RunFuseServer()
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go RunWebServer()
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go RunWebSecureServer()
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// Web secure server is started only if TLS mode is enabled
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if config.TLSMode != "" {
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startWebSecureServer()
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}
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// As websocket client already checks if the cloud token is set, we can start it here.
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go RunWebsocketClient()
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initSerialPort()
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sigs := make(chan os.Signal, 1)
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signal.Notify(sigs, syscall.SIGINT, syscall.SIGTERM)
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<-sigs
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logger.Info().Msg("JetKVM Shutting Down")
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// Stop audio subprocess and wait for cleanup
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if !isAudioServer {
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if audioSupervisor != nil {
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logger.Info().Msg("stopping audio supervisor")
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audioSupervisor.Stop()
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}
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<-audioProcessDone
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} else {
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audio.StopNonBlockingAudioStreaming()
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}
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//if fuseServer != nil {
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// err := setMassStorageImage(" ")
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// if err != nil {
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// logger.Infof("Failed to unmount mass storage image: %v", err)
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// }
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// err = fuseServer.Unmount()
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// if err != nil {
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// logger.Infof("Failed to unmount fuse: %v", err)
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// }
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// os.Exit(0)
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}
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