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https://github.com/jetkvm/kvm.git
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Remove LED sync source option and add keypress reporting while still working with devices that haven't been upgraded We return the modifiers as the valid bitmask so that the VirtualKeyboard and InfoBar can represent the correct keys as down. This is important when we have strokes like Left-Control + Right-Control + Keypad-1 (used in switching KVMs and such). Fix handling of modifier keys in client and also removed the extraneous resetKeyboardState. Manage state to eliminate rerenders by judicious use of useMemo. Centralized keyboard layout and localized display maps Move keyboardOptions to useKeyboardLayouts Added translations for display maps. Add documentation on the legacy support. Return the KeysDownState from keyboardReport Clear out the hidErrorRollOver once sent to reset the keyboard to nothing down. Handles the returned KeysDownState from keyboardReport Now passes all logic through handleKeyPress. If we get a state back from a keyboardReport, use it and also enable keypressReport because we now know it's an upgraded device. Added exposition on isoCode management Fix de-DE chars to reflect German E2 keyboard. https://kbdlayout.info/kbdgre2/overview+virtualkeys Ran go modernize Morphs Interface{} to any Ranges over SplitSeq and FieldSeq for iterating splits Used min for end calculation remote_mount.Read Used range 16 in wol.createMagicPacket DID NOT apply the Omitempty cleanup. Strong typed in the typescript realm. Cleanup react state management to enable upgrading Zustand
389 lines
12 KiB
Go
389 lines
12 KiB
Go
package usbgadget
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import (
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"bytes"
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"context"
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"fmt"
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"os"
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"time"
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)
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var keyboardConfig = gadgetConfigItem{
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order: 1000,
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device: "hid.usb0",
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path: []string{"functions", "hid.usb0"},
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configPath: []string{"hid.usb0"},
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attrs: gadgetAttributes{
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"protocol": "1",
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"subclass": "1",
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"report_length": "8",
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"no_out_endpoint": "0",
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},
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reportDesc: keyboardReportDesc,
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}
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// Source: https://www.kernel.org/doc/Documentation/usb/gadget_hid.txt
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var keyboardReportDesc = []byte{
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0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */
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0x09, 0x06, /* USAGE (Keyboard) */
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0xa1, 0x01, /* COLLECTION (Application) */
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0x05, 0x07, /* USAGE_PAGE (Keyboard) */
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0x19, 0xe0, /* USAGE_MINIMUM (Keyboard LeftControl) */
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0x29, 0xe7, /* USAGE_MAXIMUM (Keyboard Right GUI) */
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0x15, 0x00, /* LOGICAL_MINIMUM (0) */
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0x25, 0x01, /* LOGICAL_MAXIMUM (1) */
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0x75, 0x01, /* REPORT_SIZE (1) */
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0x95, 0x08, /* REPORT_COUNT (8) */
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0x81, 0x02, /* INPUT (Data,Var,Abs) */
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0x95, 0x01, /* REPORT_COUNT (1) */
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0x75, 0x08, /* REPORT_SIZE (8) */
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0x81, 0x03, /* INPUT (Cnst,Var,Abs) */
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0x95, 0x05, /* REPORT_COUNT (5) */
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0x75, 0x01, /* REPORT_SIZE (1) */
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0x05, 0x08, /* USAGE_PAGE (LEDs) */
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0x19, 0x01, /* USAGE_MINIMUM (Num Lock) */
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0x29, 0x05, /* USAGE_MAXIMUM (Kana) */
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0x91, 0x02, /* OUTPUT (Data,Var,Abs) */
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0x95, 0x01, /* REPORT_COUNT (1) */
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0x75, 0x03, /* REPORT_SIZE (3) */
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0x91, 0x03, /* OUTPUT (Cnst,Var,Abs) */
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0x95, 0x06, /* REPORT_COUNT (6) */
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0x75, 0x08, /* REPORT_SIZE (8) */
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0x15, 0x00, /* LOGICAL_MINIMUM (0) */
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0x25, 0x65, /* LOGICAL_MAXIMUM (101) */
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0x05, 0x07, /* USAGE_PAGE (Keyboard) */
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0x19, 0x00, /* USAGE_MINIMUM (Reserved) */
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0x29, 0x65, /* USAGE_MAXIMUM (Keyboard Application) */
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0x81, 0x00, /* INPUT (Data,Ary,Abs) */
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0xc0, /* END_COLLECTION */
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}
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const (
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hidReadBufferSize = 8
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hidKeyBufferSize = 6
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hidErrorRollOver = 0x01
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// https://www.usb.org/sites/default/files/documents/hid1_11.pdf
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// https://www.usb.org/sites/default/files/hut1_2.pdf
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KeyboardLedMaskNumLock = 1 << 0
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KeyboardLedMaskCapsLock = 1 << 1
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KeyboardLedMaskScrollLock = 1 << 2
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KeyboardLedMaskCompose = 1 << 3
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KeyboardLedMaskKana = 1 << 4
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// power on/off LED is 5
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KeyboardLedMaskShift = 1 << 6
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ValidKeyboardLedMasks = KeyboardLedMaskNumLock | KeyboardLedMaskCapsLock | KeyboardLedMaskScrollLock | KeyboardLedMaskCompose | KeyboardLedMaskKana | KeyboardLedMaskShift
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)
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// Synchronization between LED states and CAPS LOCK, NUM LOCK, SCROLL LOCK,
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// COMPOSE, and KANA events is maintained by the host and NOT the keyboard. If
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// using the keyboard descriptor in Appendix B, LED states are set by sending a
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// 5-bit absolute report to the keyboard via a Set_Report(Output) request.
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type KeyboardState struct {
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NumLock bool `json:"num_lock"`
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CapsLock bool `json:"caps_lock"`
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ScrollLock bool `json:"scroll_lock"`
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Compose bool `json:"compose"`
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Kana bool `json:"kana"`
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Shift bool `json:"shift"` // This is not part of the main USB HID spec
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}
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func getKeyboardState(b byte) KeyboardState {
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// should we check if it's the correct usage page?
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return KeyboardState{
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NumLock: b&KeyboardLedMaskNumLock != 0,
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CapsLock: b&KeyboardLedMaskCapsLock != 0,
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ScrollLock: b&KeyboardLedMaskScrollLock != 0,
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Compose: b&KeyboardLedMaskCompose != 0,
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Kana: b&KeyboardLedMaskKana != 0,
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Shift: b&KeyboardLedMaskShift != 0,
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}
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}
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func (u *UsbGadget) updateKeyboardState(state byte) {
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u.keyboardStateLock.Lock()
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defer u.keyboardStateLock.Unlock()
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if state&^ValidKeyboardLedMasks != 0 {
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u.log.Warn().Uint8("state", state).Msg("ignoring invalid bits")
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return
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}
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if u.keyboardState == state {
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return
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}
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u.log.Trace().Uint8("old", u.keyboardState).Uint8("new", state).Msg("keyboardState updated")
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u.keyboardState = state
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if u.onKeyboardStateChange != nil {
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(*u.onKeyboardStateChange)(getKeyboardState(state))
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}
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}
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func (u *UsbGadget) SetOnKeyboardStateChange(f func(state KeyboardState)) {
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u.onKeyboardStateChange = &f
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}
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func (u *UsbGadget) GetKeyboardState() KeyboardState {
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u.keyboardStateLock.Lock()
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defer u.keyboardStateLock.Unlock()
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return getKeyboardState(u.keyboardState)
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}
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func (u *UsbGadget) GetKeysDownState() KeysDownState {
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u.keyboardStateLock.Lock()
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defer u.keyboardStateLock.Unlock()
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return u.keysDownState
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}
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func (u *UsbGadget) updateKeyDownState(state KeysDownState) {
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u.keyboardStateLock.Lock()
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defer u.keyboardStateLock.Unlock()
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if u.keysDownState.Modifier == state.Modifier &&
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bytes.Equal(u.keysDownState.Keys, state.Keys) {
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return // No change in key down state
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}
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u.log.Trace().Interface("old", u.keysDownState).Interface("new", state).Msg("keysDownState updated")
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u.keysDownState = state
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if u.onKeysDownChange != nil {
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(*u.onKeysDownChange)(state)
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}
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}
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func (u *UsbGadget) SetOnKeysDownChange(f func(state KeysDownState)) {
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u.onKeysDownChange = &f
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}
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func (u *UsbGadget) listenKeyboardEvents() {
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var path string
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if u.keyboardHidFile != nil {
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path = u.keyboardHidFile.Name()
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}
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l := u.log.With().Str("listener", "keyboardEvents").Str("path", path).Logger()
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l.Trace().Msg("starting")
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go func() {
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buf := make([]byte, hidReadBufferSize)
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for {
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select {
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case <-u.keyboardStateCtx.Done():
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l.Info().Msg("context done")
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return
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default:
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l.Trace().Msg("reading from keyboard for LED state changes")
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if u.keyboardHidFile == nil {
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u.logWithSuppression("keyboardHidFileNil", 100, &l, nil, "keyboardHidFile is nil")
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// show the error every 100 times to avoid spamming the logs
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time.Sleep(time.Second)
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continue
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}
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// reset the counter
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u.resetLogSuppressionCounter("keyboardHidFileNil")
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n, err := u.keyboardHidFile.Read(buf)
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if err != nil {
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u.logWithSuppression("keyboardHidFileRead", 100, &l, err, "failed to read")
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continue
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}
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u.resetLogSuppressionCounter("keyboardHidFileRead")
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l.Trace().Int("n", n).Uints8("buf", buf).Msg("got data from keyboard")
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if n != 1 {
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l.Trace().Int("n", n).Msg("expected 1 byte, got")
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continue
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}
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u.updateKeyboardState(buf[0])
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}
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}
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}()
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}
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func (u *UsbGadget) openKeyboardHidFile() error {
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if u.keyboardHidFile != nil {
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return nil
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}
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var err error
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u.keyboardHidFile, err = os.OpenFile("/dev/hidg0", os.O_RDWR, 0666)
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if err != nil {
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return fmt.Errorf("failed to open hidg0: %w", err)
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}
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if u.keyboardStateCancel != nil {
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u.keyboardStateCancel()
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}
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u.keyboardStateCtx, u.keyboardStateCancel = context.WithCancel(context.Background())
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u.listenKeyboardEvents()
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return nil
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}
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func (u *UsbGadget) OpenKeyboardHidFile() error {
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return u.openKeyboardHidFile()
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}
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func (u *UsbGadget) keyboardWriteHidFile(modifier byte, keys []byte) error {
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if err := u.openKeyboardHidFile(); err != nil {
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return err
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}
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_, err := u.keyboardHidFile.Write(append([]byte{modifier, 0x00}, keys[:hidKeyBufferSize]...))
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if err != nil {
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u.logWithSuppression("keyboardWriteHidFile", 100, u.log, err, "failed to write to hidg0")
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u.keyboardHidFile.Close()
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u.keyboardHidFile = nil
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return err
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}
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u.resetLogSuppressionCounter("keyboardWriteHidFile")
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return nil
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}
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func (u *UsbGadget) UpdateKeysDown(modifier byte, keys []byte) KeysDownState {
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// if we just reported an error roll over, we should clear the keys
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if keys[0] == hidErrorRollOver {
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for i := range keys {
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keys[i] = 0
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}
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}
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downState := KeysDownState{
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Modifier: modifier,
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Keys: []byte(keys[:]),
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}
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u.updateKeyDownState(downState)
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return downState
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}
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func (u *UsbGadget) KeyboardReport(modifier byte, keys []byte) (KeysDownState, error) {
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u.keyboardLock.Lock()
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defer u.keyboardLock.Unlock()
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defer u.resetUserInputTime()
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if len(keys) > hidKeyBufferSize {
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keys = keys[:hidKeyBufferSize]
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}
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if len(keys) < hidKeyBufferSize {
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keys = append(keys, make([]byte, hidKeyBufferSize-len(keys))...)
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}
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err := u.keyboardWriteHidFile(modifier, keys)
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if err != nil {
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u.log.Warn().Uint8("modifier", modifier).Uints8("keys", keys).Msg("Could not write keyboard report to hidg0")
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}
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return u.UpdateKeysDown(modifier, keys), err
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}
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const (
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// https://www.usb.org/sites/default/files/documents/hut1_2.pdf
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// Dynamic Flags (DV)
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LeftControl = 0xE0
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LeftShift = 0xE1
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LeftAlt = 0xE2
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LeftSuper = 0xE3 // Left GUI (e.g. Windows key, Apple Command key)
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RightControl = 0xE4
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RightShift = 0xE5
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RightAlt = 0xE6
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RightSuper = 0xE7 // Right GUI (e.g. Windows key, Apple Command key)
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)
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const (
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// https://www.usb.org/sites/default/files/documents/hid1_11.pdf Appendix C
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ModifierMaskLeftControl = 0x01
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ModifierMaskRightControl = 0x10
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ModifierMaskLeftShift = 0x02
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ModifierMaskRightShift = 0x20
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ModifierMaskLeftAlt = 0x04
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ModifierMaskRightAlt = 0x40
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ModifierMaskLeftSuper = 0x08
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ModifierMaskRightSuper = 0x80
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)
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// KeyCodeToMaskMap is a slice of KeyCodeMask for quick lookup
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var KeyCodeToMaskMap = map[byte]byte{
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LeftControl: ModifierMaskLeftControl,
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LeftShift: ModifierMaskLeftShift,
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LeftAlt: ModifierMaskLeftAlt,
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LeftSuper: ModifierMaskLeftSuper,
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RightControl: ModifierMaskRightControl,
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RightShift: ModifierMaskRightShift,
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RightAlt: ModifierMaskRightAlt,
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RightSuper: ModifierMaskRightSuper,
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}
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func (u *UsbGadget) KeypressReport(key byte, press bool) (KeysDownState, error) {
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u.keyboardLock.Lock()
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defer u.keyboardLock.Unlock()
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defer u.resetUserInputTime()
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// IMPORTANT: This code parallels the logic in the kernel's hid-gadget driver
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// for handling key presses and releases. It ensures that the USB gadget
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// behaves similarly to a real USB HID keyboard. This logic is paralleled
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// in the client/browser-side code in useKeyboard.ts so make sure to keep
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// them in sync.
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var state = u.keysDownState
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modifier := state.Modifier
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keys := append([]byte(nil), state.Keys...)
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if mask, exists := KeyCodeToMaskMap[key]; exists {
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// If the key is a modifier key, we update the keyboardModifier state
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// by setting or clearing the corresponding bit in the modifier byte.
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// This allows us to track the state of dynamic modifier keys like
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// Shift, Control, Alt, and Super.
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if press {
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modifier |= mask
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} else {
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modifier &^= mask
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}
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} else {
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// handle other keys that are not modifier keys by placing or removing them
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// from the key buffer since the buffer tracks currently pressed keys
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overrun := true
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for i := range hidKeyBufferSize {
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// If we find the key in the buffer the buffer, we either remove it (if press is false)
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// or do nothing (if down is true) because the buffer tracks currently pressed keys
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// and if we find a zero byte, we can place the key there (if press is true)
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if keys[i] == key || keys[i] == 0 {
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if press {
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keys[i] = key // overwrites the zero byte or the same key if already pressed
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} else {
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// we are releasing the key, remove it from the buffer
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if keys[i] != 0 {
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copy(keys[i:], keys[i+1:])
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keys[hidKeyBufferSize-1] = 0 // Clear the last byte
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}
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}
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overrun = false // We found a slot for the key
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break
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}
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}
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// If we reach here it means we didn't find an empty slot or the key in the buffer
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if overrun {
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if press {
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u.log.Error().Uint8("key", key).Msg("keyboard buffer overflow, key not added")
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// Fill all key slots with ErrorRollOver (0x01) to indicate overflow
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for i := range keys {
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keys[i] = hidErrorRollOver
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}
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} else {
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// If we are releasing a key, and we didn't find it in a slot, who cares?
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u.log.Warn().Uint8("key", key).Msg("key not found in buffer, nothing to release")
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}
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}
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}
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err := u.keyboardWriteHidFile(modifier, keys)
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if err != nil {
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u.log.Warn().Uint8("modifier", modifier).Uints8("keys", keys).Msg("Could not write keypress report to hidg0")
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}
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return u.UpdateKeysDown(modifier, keys), err
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}
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