kvm/internal/audio/api.go
Alex P e4ed2b8fad refactor(audio): rename audio components for clarity and add validation
Rename audio server/client components to be more specific (AudioOutputServer/Client). Add new validation.go and ipc_common.go files for shared IPC functionality. Improve error handling and cleanup in input/output IPC components.

Disable granular metrics logging to reduce log pollution. Reset metrics on failed start and ensure proper cleanup. Add common IPC message interface and optimized message pool for reuse.
2025-08-26 10:42:25 +00:00

73 lines
2.0 KiB
Go

package audio
import (
"os"
"strings"
"sync/atomic"
"unsafe"
)
var (
// Global audio output supervisor instance
globalOutputSupervisor unsafe.Pointer // *AudioOutputSupervisor
)
// isAudioServerProcess detects if we're running as the audio server subprocess
func isAudioServerProcess() bool {
for _, arg := range os.Args {
if strings.Contains(arg, "--audio-output-server") {
return true
}
}
return false
}
// StartAudioStreaming launches the audio stream.
// In audio server subprocess: uses CGO-based audio streaming
// In main process: this should not be called (use StartAudioRelay instead)
func StartAudioStreaming(send func([]byte)) error {
if isAudioServerProcess() {
// Audio server subprocess: use CGO audio processing
return StartAudioOutputStreaming(send)
} else {
// Main process: should use relay system instead
// This is kept for backward compatibility but not recommended
return StartAudioOutputStreaming(send)
}
}
// StopAudioStreaming stops the audio stream.
func StopAudioStreaming() {
if isAudioServerProcess() {
// Audio server subprocess: stop CGO audio processing
StopAudioOutputStreaming()
} else {
// Main process: stop relay if running
StopAudioRelay()
}
}
// StartNonBlockingAudioStreaming is an alias for backward compatibility
func StartNonBlockingAudioStreaming(send func([]byte)) error {
return StartAudioOutputStreaming(send)
}
// StopNonBlockingAudioStreaming is an alias for backward compatibility
func StopNonBlockingAudioStreaming() {
StopAudioOutputStreaming()
}
// SetAudioOutputSupervisor sets the global audio output supervisor
func SetAudioOutputSupervisor(supervisor *AudioOutputSupervisor) {
atomic.StorePointer(&globalOutputSupervisor, unsafe.Pointer(supervisor))
}
// GetAudioOutputSupervisor returns the global audio output supervisor
func GetAudioOutputSupervisor() *AudioOutputSupervisor {
ptr := atomic.LoadPointer(&globalOutputSupervisor)
if ptr == nil {
return nil
}
return (*AudioOutputSupervisor)(ptr)
}