kvm/internal/audio/audio.go
Alex P 35a666ed31 refactor(audio): centralize configuration constants in audio module
Replace hardcoded values with centralized config constants for better maintainability and flexibility. This includes sleep durations, buffer sizes, thresholds, and various audio processing parameters.

The changes affect multiple components including buffer pools, latency monitoring, IPC, and audio processing. This refactoring makes it easier to adjust parameters without modifying individual files.

Key changes:
- Replace hardcoded sleep durations with config values
- Centralize buffer sizes and pool configurations
- Move thresholds and limits to config
- Update audio quality presets to use config values
2025-08-25 18:08:12 +00:00

193 lines
5.7 KiB
Go

package audio
import (
"errors"
"sync/atomic"
"time"
)
var (
ErrAudioAlreadyRunning = errors.New("audio already running")
)
// MaxAudioFrameSize is now retrieved from centralized config
func GetMaxAudioFrameSize() int {
return GetConfig().MaxAudioFrameSize
}
// AudioQuality represents different audio quality presets
type AudioQuality int
const (
AudioQualityLow AudioQuality = iota
AudioQualityMedium
AudioQualityHigh
AudioQualityUltra
)
// AudioConfig holds configuration for audio processing
type AudioConfig struct {
Quality AudioQuality
Bitrate int // kbps
SampleRate int // Hz
Channels int
FrameSize time.Duration // ms
}
// AudioMetrics tracks audio performance metrics
type AudioMetrics struct {
FramesReceived int64
FramesDropped int64
BytesProcessed int64
ConnectionDrops int64
LastFrameTime time.Time
AverageLatency time.Duration
}
var (
currentConfig = AudioConfig{
Quality: AudioQualityMedium,
Bitrate: GetConfig().AudioQualityMediumOutputBitrate,
SampleRate: GetConfig().SampleRate,
Channels: GetConfig().Channels,
FrameSize: GetConfig().AudioQualityMediumFrameSize,
}
currentMicrophoneConfig = AudioConfig{
Quality: AudioQualityMedium,
Bitrate: GetConfig().AudioQualityMediumInputBitrate,
SampleRate: GetConfig().SampleRate,
Channels: 1,
FrameSize: GetConfig().AudioQualityMediumFrameSize,
}
metrics AudioMetrics
)
// qualityPresets defines the base quality configurations
var qualityPresets = map[AudioQuality]struct {
outputBitrate, inputBitrate int
sampleRate, channels int
frameSize time.Duration
}{
AudioQualityLow: {
outputBitrate: GetConfig().AudioQualityLowOutputBitrate, inputBitrate: GetConfig().AudioQualityLowInputBitrate,
sampleRate: GetConfig().AudioQualityLowSampleRate, channels: GetConfig().AudioQualityLowChannels,
frameSize: GetConfig().AudioQualityLowFrameSize,
},
AudioQualityMedium: {
outputBitrate: GetConfig().AudioQualityMediumOutputBitrate, inputBitrate: GetConfig().AudioQualityMediumInputBitrate,
sampleRate: GetConfig().AudioQualityMediumSampleRate, channels: GetConfig().AudioQualityMediumChannels,
frameSize: GetConfig().AudioQualityMediumFrameSize,
},
AudioQualityHigh: {
outputBitrate: GetConfig().AudioQualityHighOutputBitrate, inputBitrate: GetConfig().AudioQualityHighInputBitrate,
sampleRate: GetConfig().SampleRate, channels: GetConfig().AudioQualityHighChannels,
frameSize: GetConfig().AudioQualityHighFrameSize,
},
AudioQualityUltra: {
outputBitrate: GetConfig().AudioQualityUltraOutputBitrate, inputBitrate: GetConfig().AudioQualityUltraInputBitrate,
sampleRate: GetConfig().SampleRate, channels: GetConfig().AudioQualityUltraChannels,
frameSize: GetConfig().AudioQualityUltraFrameSize,
},
}
// GetAudioQualityPresets returns predefined quality configurations for audio output
func GetAudioQualityPresets() map[AudioQuality]AudioConfig {
result := make(map[AudioQuality]AudioConfig)
for quality, preset := range qualityPresets {
result[quality] = AudioConfig{
Quality: quality,
Bitrate: preset.outputBitrate,
SampleRate: preset.sampleRate,
Channels: preset.channels,
FrameSize: preset.frameSize,
}
}
return result
}
// GetMicrophoneQualityPresets returns predefined quality configurations for microphone input
func GetMicrophoneQualityPresets() map[AudioQuality]AudioConfig {
result := make(map[AudioQuality]AudioConfig)
for quality, preset := range qualityPresets {
result[quality] = AudioConfig{
Quality: quality,
Bitrate: preset.inputBitrate,
SampleRate: func() int {
if quality == AudioQualityLow {
return GetConfig().AudioQualityMicLowSampleRate
}
return preset.sampleRate
}(),
Channels: 1, // Microphone is always mono
FrameSize: preset.frameSize,
}
}
return result
}
// SetAudioQuality updates the current audio quality configuration
func SetAudioQuality(quality AudioQuality) {
presets := GetAudioQualityPresets()
if config, exists := presets[quality]; exists {
currentConfig = config
}
}
// GetAudioConfig returns the current audio configuration
func GetAudioConfig() AudioConfig {
return currentConfig
}
// SetMicrophoneQuality updates the current microphone quality configuration
func SetMicrophoneQuality(quality AudioQuality) {
presets := GetMicrophoneQualityPresets()
if config, exists := presets[quality]; exists {
currentMicrophoneConfig = config
}
}
// GetMicrophoneConfig returns the current microphone configuration
func GetMicrophoneConfig() AudioConfig {
return currentMicrophoneConfig
}
// GetAudioMetrics returns current audio metrics
func GetAudioMetrics() AudioMetrics {
// Get base metrics
framesReceived := atomic.LoadInt64(&metrics.FramesReceived)
framesDropped := atomic.LoadInt64(&metrics.FramesDropped)
// If audio relay is running, use relay stats instead
if IsAudioRelayRunning() {
relayReceived, relayDropped := GetAudioRelayStats()
framesReceived = relayReceived
framesDropped = relayDropped
}
return AudioMetrics{
FramesReceived: framesReceived,
FramesDropped: framesDropped,
BytesProcessed: atomic.LoadInt64(&metrics.BytesProcessed),
LastFrameTime: metrics.LastFrameTime,
ConnectionDrops: atomic.LoadInt64(&metrics.ConnectionDrops),
AverageLatency: metrics.AverageLatency,
}
}
// RecordFrameReceived increments the frames received counter
func RecordFrameReceived(bytes int) {
atomic.AddInt64(&metrics.FramesReceived, 1)
atomic.AddInt64(&metrics.BytesProcessed, int64(bytes))
metrics.LastFrameTime = time.Now()
}
// RecordFrameDropped increments the frames dropped counter
func RecordFrameDropped() {
atomic.AddInt64(&metrics.FramesDropped, 1)
}
// RecordConnectionDrop increments the connection drops counter
func RecordConnectionDrop() {
atomic.AddInt64(&metrics.ConnectionDrops, 1)
}