kvm/internal/audio/ipc_output.go
Alex P 1d1658db15 refactor(audio): replace GetConfig() calls with direct Config access
This change replaces all instances of GetConfig() function calls with direct access to the Config variable throughout the audio package. The modification improves performance by eliminating function call overhead and simplifies the codebase by removing unnecessary indirection.

The commit also includes minor optimizations in validation logic and connection handling, while maintaining all existing functionality. Error handling remains robust with appropriate fallbacks when config values are not available.

Additional improvements include:
- Enhanced connection health monitoring in UnifiedAudioClient
- Optimized validation functions using cached config values
- Reduced memory allocations in hot paths
- Improved error recovery during quality changes
2025-09-08 17:30:49 +00:00

128 lines
4.0 KiB
Go

package audio
import (
"encoding/binary"
"fmt"
"io"
"sync/atomic"
)
// Legacy aliases for backward compatibility
type OutputIPCConfig = UnifiedIPCConfig
type OutputMessageType = UnifiedMessageType
type OutputIPCMessage = UnifiedIPCMessage
// Legacy constants for backward compatibility
const (
OutputMessageTypeOpusFrame = MessageTypeOpusFrame
OutputMessageTypeConfig = MessageTypeConfig
OutputMessageTypeStop = MessageTypeStop
OutputMessageTypeHeartbeat = MessageTypeHeartbeat
OutputMessageTypeAck = MessageTypeAck
)
// Methods are now inherited from UnifiedIPCMessage
// Global shared message pool for output IPC client header reading
var globalOutputClientMessagePool = NewGenericMessagePool(Config.OutputMessagePoolSize)
// AudioOutputServer is now an alias for UnifiedAudioServer
type AudioOutputServer = UnifiedAudioServer
func NewAudioOutputServer() (*AudioOutputServer, error) {
return NewUnifiedAudioServer(false) // false = output server
}
// Start method is now inherited from UnifiedAudioServer
// acceptConnections method is now inherited from UnifiedAudioServer
// startProcessorGoroutine method is now inherited from UnifiedAudioServer
// Stop method is now inherited from UnifiedAudioServer
// Close method is now inherited from UnifiedAudioServer
// SendFrame method is now inherited from UnifiedAudioServer
// GetServerStats returns server performance statistics
func (s *AudioOutputServer) GetServerStats() (total, dropped int64, bufferSize int64) {
stats := GetFrameStats(&s.totalFrames, &s.droppedFrames)
return stats.Total, stats.Dropped, atomic.LoadInt64(&s.bufferSize)
}
// AudioOutputClient is now an alias for UnifiedAudioClient
type AudioOutputClient = UnifiedAudioClient
func NewAudioOutputClient() *AudioOutputClient {
return NewUnifiedAudioClient(false) // false = output client
}
// Connect method is now inherited from UnifiedAudioClient
// Disconnect method is now inherited from UnifiedAudioClient
// IsConnected method is now inherited from UnifiedAudioClient
// Close method is now inherited from UnifiedAudioClient
func (c *AudioOutputClient) ReceiveFrame() ([]byte, error) {
c.mtx.Lock()
defer c.mtx.Unlock()
if !c.running || c.conn == nil {
return nil, fmt.Errorf("not connected to audio output server")
}
// Get optimized message from pool for header reading
optMsg := globalOutputClientMessagePool.Get()
defer globalOutputClientMessagePool.Put(optMsg)
// Read header
if _, err := io.ReadFull(c.conn, optMsg.header[:]); err != nil {
return nil, fmt.Errorf("failed to read IPC message header from audio output server: %w", err)
}
// Parse header
magic := binary.LittleEndian.Uint32(optMsg.header[0:4])
if magic != outputMagicNumber {
return nil, fmt.Errorf("invalid magic number in IPC message: got 0x%x, expected 0x%x", magic, outputMagicNumber)
}
msgType := OutputMessageType(optMsg.header[4])
if msgType != OutputMessageTypeOpusFrame {
return nil, fmt.Errorf("unexpected message type: %d", msgType)
}
size := binary.LittleEndian.Uint32(optMsg.header[5:9])
maxFrameSize := Config.OutputMaxFrameSize
if int(size) > maxFrameSize {
return nil, fmt.Errorf("received frame size validation failed: got %d bytes, maximum allowed %d bytes", size, maxFrameSize)
}
// Read frame data using buffer pool to avoid allocation
frame := c.bufferPool.Get()
frame = frame[:size] // Resize to actual frame size
if size > 0 {
if _, err := io.ReadFull(c.conn, frame); err != nil {
c.bufferPool.Put(frame) // Return buffer on error
return nil, fmt.Errorf("failed to read frame data: %w", err)
}
}
// Note: Caller is responsible for returning frame to pool via PutAudioFrameBuffer()
atomic.AddInt64(&c.totalFrames, 1)
return frame, nil
}
// GetClientStats returns client performance statistics
func (c *AudioOutputClient) GetClientStats() (total, dropped int64) {
stats := GetFrameStats(&c.totalFrames, &c.droppedFrames)
return stats.Total, stats.Dropped
}
// Helper functions
// getOutputSocketPath is now defined in unified_ipc.go